ABOUT ME

I’m a Lighting TD and FX TD, (sometime I got hired as Generalist TD too), with near 20 years of professional experience on different kind of projects for companies and agencies all around the world working with great team/artists working on site and by remote. I’ve worked on VFX/3D projects like movies, commercials and videogames, I was hired as TD, 3D artist and Sequence Lead, so I’ve a complete knownledge about the market, project management/planning, problem solving, client management.

Working with different companies gave me the possibility to adapt to different pipelines, workflow and tools giving me right skills and know-how to be able to find best solution to reach client’s requests within time and budget. Since 10 years I work mainly by remote from my personal office where I’ve all software/hardware needed to work on different kind of jobs with no problems about complexity and size.

I’m Autodesk 3ds max beta tester since 15 years and I’m part of Charter group since 2 years. I was beta tester for various products, (FinalRender, Lucid, Ornatrix, Maya, etc etc) Computer graphics, VFX and technology, are my love since I was a child, it was my passion since the beginning and it became my daily job thanks to the efforts of mine and my loved dad.

Today I’m still working hard to work on different projects, solving new problems, finding new ways and techniques, and doing a lot of R&D. I’m a 3ds max instructor too and I’ve a deep experience for it, (I was 3ds max instructor for national and international companies like CGCookie Inc and Gnomon School). Now I’m head of Proteus VFX School, my own FX/3D learning project.

  • General TD skills
  • Lighting TD (Lighting, Shading, Rendering)
  • FX TD (Particle FX, Fluid dynamic)
  • Look Development
  • Modeling / UVs / Texturing
  • Animation
  • Compositing
PORTFOLIO | REEL

Here you can find a selection of projects I worked on, I’ve more stuff to show but are still under NDA so I will post it in the future. Reel is old, actually I’m working on a new version to be released soon.

TEACHING

In the past I worked as 3D/FX teacher for many school, some of it Gnomon Workshop and CGCookie Inc. In 2015 I founded my own CG/FX school : Proteus VFX School (www.proteusvfxschool.com). Main project I’m working on now is FumeFX in Production course, you can find more information on school website and on Vimeo On Demand course page.

CONTACTS

STAY IN CONTACT

Contact me for any kind of informations about my availability, skills, rates, or drop me a line for any inquiries or just if you’d like to be in contact with me
Send me a mail