I’m a freelance Lighting TD and FX TD, (sometime I got hired as Generalist TD and/or CG Supervisor too), with near 20 years of professional experience on different kind of projects for companies and agencies all around the world. I had great opportunities collaborating with great team/artists working on site and by remote. I’ve experiences related to VFX/3D projects like movies, commercials and videogames, I was hired as TD, 3D artist and Sequence Lead, so I’ve a complete knownledge about the market, project management/planning, problem solving, client management, pipeline development.
Working with different companies gave me the possibility to adapt to different pipelines, workflow and tools giving me right skills and know-how to be able to find best solution to reach client’s requests within time and budget. Since 10 years I work mainly by remote from my personal office where I’ve all software/hardware needed for different kind of jobs with no problems about complexity and size, (simulation nodes, GPU farm, etc. etc.)
I’m Autodesk 3ds max beta tester since more than 15 years and I’m part of Charter group since 3 years. I was beta tester for various products, (FinalRender, Lucid, Ornatrix, Maya, etc etc). Computer graphics, VFX and technology, are my love since I was a child, it was my passion since the beginning and it became my daily job thanks to the efforts of mine and my loved dad.
Today I’m still working hard on different projects, solving new problems, finding new ways and techniques, and doing a lot of R&D. I’m a VFX instructor too and I’ve a deep experience for it, (I was 3ds max instructor for national and international companies like CGCookie Inc and Gnomon School). Now I’m head of Proteus VFX School, my own FX/3D learning project.
- Autodesk 3ds max
- Autodesk Maya
- SideFX Houdini
- General TD skills
- Lighting TD (V-Ray, Redshift, Corona Render, FStorm, Arnold, Mantra)
- FX TD (PFlow, FumeFX, PhoenixFD, Bifrost, Krakatoa, Frost, XMesh)
- Look Development
- Modeling / UVs / Texturing
In the past I worked as 3D/FX teacher for many companies like Gnomon Workshop and CGCookie Inc. In 2015 I founded my own learning/teaching company : Proteus VFX School (www.proteusvfxschool.com). Main projects I’m working on are “FumeFX in Production” and “Redshift in Production” course, you can find more information on school website and on Vimeo On Demand course page. Obviously I’m working as instructor for other courses too.
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Contact me for any kind of informations about my availability, skills, rates, or drop me a line for any inquiries or just if you’d like to be in contact with me